ScalarParameterValues[1] = { ScalarParameterValues[0] = { ParameterName = None ParameterValue = 0 ParameterInfo = { Name = RefractionDepthBias } } } TextureParameterValues[1] = { TextureParameterValues[0] = { ParameterName = None ParameterValue = Texture2D'/RED/Content/BossChara/ROS/Costume01/Material/Color01/ROS_base.ROS_base' ParameterInfo = { Name=BaseMap } } } VectorParameterValues[0] = {} Parent = Material3'/RED/Content/Shared/CharaMaterial/M_CharaGlow_GF.M_CharaGlow_GF' BasePropertyOverrides = { bOverride_BlendMode = false BlendMode = BLEND_Opaque (0) bOverride_TwoSided = false TwoSided = false bOverride_OpacityMaskClipValue = false OpacityMaskClipValue = 0.3333 } FlattenedTexture = None MobileBaseTexture = None MobileNormalTexture = None bUseMobileSpecular = false MobileSpecularPower = 16 MobileSpecularMask = MSM_Constant (0) MobileMaskTexture = None