# Configuration file "race main attribute" { # Server Sided! DBC Majin Attribute Multiplier. (From -100000 to 100000). S:"DBC Majin MartialArtist Attribute Multiplier" < STR 1.0 DEX 1.0 CONS 1.0 WILL 1.0 MIND 1.0 SPI 1.0 > # Server Sided! DBC Majin Starting Attribute. (From -1000000000 to 1000000000). S:"DBC Majin MartialArtist Starting Attribute" < STR 10 DEX 15 CONS 8 WILL 7 MIND 10 SPI 10 > # Server Sided! DBC Majin Stat Bonus. (From -1000000000 to 1000000000). S:"DBC Majin MartialArtist Stat Bonus" < Melee 10 Defense 0 Body 0 Stamina 30 EnergyPower 10 EnergyPool 0 MaxSkills 0 Speed 10 RegenRateBody 0 RegenRateStamina 0 RegenRateEnergy 0 FlySpeed 0 > # Server Sided! DBC Majin Stat Multiplier from Attribute. (From -100000 to 100000). S:"DBC Majin MartialArtist Stat Multiplier from Attribute" < Melee 2.5 Defense 4.0 Body 20.0 Stamina 3.5 EnergyPower 5.2 EnergyPool 40.0 MaxSkills 0.15 Speed 1.0 RegenRateBody 1.0 RegenRateStamina 1.0 RegenRateEnergy 1.0 FlySpeed 1.0 > # Server Sided! DBC Majin Attribute Multiplier. (From -100000 to 100000). S:"DBC Majin Spiritualist Attribute Multiplier" < STR 1.0 DEX 1.0 CONS 1.0 WILL 1.0 MIND 1.0 SPI 1.0 > # Server Sided! DBC Majin Starting Attribute. (From -1000000000 to 1000000000). S:"DBC Majin Spiritualist Starting Attribute" < STR 10 DEX 15 CONS 8 WILL 7 MIND 10 SPI 10 > # Server Sided! DBC Majin Stat Bonus. (From -1000000000 to 1000000000). S:"DBC Majin Spiritualist Stat Bonus" < Melee 0 Defense 10 Body -10 Stamina 20 EnergyPower 20 EnergyPool 10 MaxSkills 0 Speed 20 RegenRateBody -10 RegenRateStamina -10 RegenRateEnergy 10 FlySpeed 10 > # Server Sided! DBC Majin Stat Multiplier from Attribute. (From -100000 to 100000). S:"DBC Majin Spiritualist Stat Multiplier from Attribute" < Melee 2.5 Defense 4.0 Body 20.0 Stamina 3.5 EnergyPower 5.2 EnergyPool 40.0 MaxSkills 0.15 Speed 1.0 RegenRateBody 1.0 RegenRateStamina 1.0 RegenRateEnergy 1.0 FlySpeed 1.0 > # Server Sided! DBC Majin Attribute Multiplier. (From -100000 to 100000). S:"DBC Majin Warrior Attribute Multiplier" < STR 1.0 DEX 1.0 CONS 1.0 WILL 1.0 MIND 1.0 SPI 1.0 > # Server Sided! DBC Majin Starting Attribute. (From -1000000000 to 1000000000). S:"DBC Majin Warrior Starting Attribute" < STR 10 DEX 15 CONS 8 WILL 7 MIND 10 SPI 10 > # Server Sided! DBC Majin Stat Bonus. (From -1000000000 to 1000000000). S:"DBC Majin Warrior Stat Bonus" < Melee 20 Defense -10 Body 10 Stamina 40 EnergyPower 0 EnergyPool -10 MaxSkills 0 Speed 0 RegenRateBody 10 RegenRateStamina 10 RegenRateEnergy -10 FlySpeed -10 > # Server Sided! DBC Majin Stat Multiplier from Attribute. (From -100000 to 100000). S:"DBC Majin Warrior Stat Multiplier from Attribute" < Melee 2.5 Defense 4.0 Body 20.0 Stamina 3.5 EnergyPower 5.2 EnergyPool 40.0 MaxSkills 0.15 Speed 1.0 RegenRateBody 1.0 RegenRateStamina 1.0 RegenRateEnergy 1.0 FlySpeed 1.0 > } "race special" { # Server Sided! (true = Enabled (Add to Absorption Level), false = Disabled (Replace the Absorption Level)) (Default: true) B:"DBC MajinMajin Absorption Add Gain Enabled"=true # Server Sided! (true = Enabled, false = Disabled) (Default: true) B:"DBC MajinMajin Absorption Enabled"=true # Server Sided! Gain Multiplier when Absorbing someone. Result = (attackTarget / userAttack * THIS_CONFIG). (From 0 to 1000000000). D:"DBC MajinMajin Absorption Gain Multiplier"=500.0 # Server Sided! Max Absorption Level you can reach. (From 0 to 1000000000). I:"DBC MajinMajin Absorption Max Level"=50 # Server Sided! Minimum Gain from Absorbing someone. (From 0 to 1000000000). I:"DBC MajinMajin Absorption Min Gain"=3 # Server Sided! (true = Enabled, false = Disabled) (Default: true) B:"DBC MajinMajin Ki Powertype Enabled"=true # Server Sided! (true = Enabled, false = Disabled) (Default: true) B:"DBC MajinMajin Super Regeneration Enabled"=true # Server Sided! Set the Attribute Multiplier of using the Skill per Form . (From 0 to 1000000000). S:"Majin Absorption Attribute Multiplier" < Base 0.01 Evil 0.01 Full 0.01 Pure 0.01 God 0.01 Mystic 0.01 UI 0.01 G.O.D. 0.01 > # Server Sided! Skill Cooldown timer per Form. Result is ConfigValue multiplied by 5 Seconds! Timer until the Skill can be used again. (From 0 to 1000000000). S:"Majin Absorption Cooldown" < Base 3 Evil 3 Full 3 Pure 3 God 3 Mystic 3 UI 3 G.O.D. 3 > # Server Sided! Set the Speed Multiplier of the Skill per Form. (From 0 to 1000000000). S:"Majin Absorption Entity Speed Multiplier" < Base 0.75 Evil 0.75 Full 0.75 Pure 0.75 God 0.75 Mystic 0.75 UI 0.75 G.O.D. 0.75 > # Server Sided! Set the Health Cost of using the Skill per Form (FlatCost PercentageCost). (From 0 to 1000000000). S:"Majin Absorption Health Cost" < Base 10 0.1 Evil 10 0.1 Full 10 0.1 Pure 10 0.1 God 10 0.1 Mystic 10 0.1 UI 10 0.1 G.O.D. 10 0.1 > # Server Sided! List down the Class paths and name of the Entities. S:"Majin Absorption LivingEntity Blacklist" < JinRyuu.JRMCore.entity.EntitySafeZone JinRyuu.JRMCore.entity.EntityNPCshadow > # Server Sided! Absorption Entity Max Life Tick TImer (TicksExisted CountdownTimer). The Absorption Entity will vanish once the CountdownTimer is done. The CountdownTimer start either when the TicksExisted timer is reached OR if the Entity stops moving. (From 0 to 1000000000). S:"Majin Absorption Max Tick Life" < Base 500 80 Evil 525 80 Full 550 80 Pure 650 80 God 575 80 Mystic 550 80 UI 575 80 G.O.D. 575 80 > # Server Sided! Set the Power Multiplier of using the Skill per Absorption User's Form, which decides whether or not you can Absorb the target (DamageMulti HealthMulti). (From 0 to 1000000000). Power Result = (TargetDamage * DamageMulti + TargetHealth * HealthMulti) S:"Majin Absorption Target Power Multiplier" < Base 0.5 0.05 Evil 0.5 0.05 Full 0.5 0.05 Pure 0.5 0.05 God 0.5 0.05 Mystic 0.5 0.05 UI 0.5 0.05 G.O.D. 0.5 0.05 > # Server Sided! Set the Power Multiplier of using the Skill per Form, which decides whether or not you can Absorb the target (DamageMulti HealthMulti). (From 0 to 1000000000). Power Result = (UserDamage * DamageMulti + UserHealth * HealthMulti) S:"Majin Absorption User Power Multiplier" < Base 0.5 0.05 Evil 0.5 0.05 Full 0.5 0.05 Pure 0.5 0.05 God 0.5 0.05 Mystic 0.5 0.05 UI 0.5 0.05 G.O.D. 0.5 0.05 > # Server Sided! Set the Health Gain of using the Skill per Form (FlatCost PercentageCost). (From 0 to 1000000000). S:"Majin Super Regeneration Health Gain" < Base 1 0.05 Evil 2 0.075 Full 3 0.1 Pure 5 0.175 God 4 0.125 Mystic 3 0.125 UI 5 0.125 G.O.D. 5 0.125 > # Server Sided! Set the Health Gain of using the Skill per Form. (From 0 to 1000000000). S:"Majin Super Regeneration Health Gain multiplier per Racial Skill Level" < 0.9 0.95 0.1 1.05 1.1 > # Server Sided! Set the Ki Cost of using the Skill per Form (FlatCost PercentageCost). (From 0 to 1000000000). S:"Majin Super Regeneration Ki Cost" < Base 1 0.05 Evil 2 0.06 Full 3 0.07 Pure 5 0.09 God 4 0.08 Mystic 3 0.07 UI 4 0.08 G.O.D. 4 0.08 > # Server Sided! Set the Ki Cost of using the Skill per Form. (From 0 to 1000000000). S:"Majin Super Regeneration Ki Cost multiplier per Racial Skill Level" < 0.9 0.95 0.1 1.05 1.1 > # Server Sided! Set the Stamina Cost of using the Skill per Form (FlatCost PercentageCost). (From 0 to 1000000000). S:"Majin Super Regeneration Stamina Cost" < Base 1 0.025 Evil 2 0.03 Full 3 0.035 Pure 5 0.045 God 4 0.04 Mystic 3 0.035 UI 4 0.04 G.O.D. 4 0.04 > # Server Sided! Set the Stamina Cost of using the Skill per Form. (From 0 to 1000000000). S:"Majin Super Regeneration Stamina Cost multiplier per Racial Skill Level" < 0.9 0.95 0.1 1.05 1.1 > }