PCSX2 1.3.1-20151017143846 - compiled on Oct 17 2015 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 10240), 64-bit Physical RAM = 16321 MB CPU name = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.496 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\GSdx32-AVX.dll Windows 10.0.10240 Binding PAD: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\LilyPad.dll Binding SPU2: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\SPU2-X.dll Binding CDVD: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\cdvdGigaherz.dll Binding USB: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\USBnull.dll Binding FW: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\FWnull.dll Binding DEV9: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\plugins\DEV9ghzdrk.dll Plugins loaded successfully. (GameDB) 9691 games on record (loaded in 169ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10240 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D9(Hardware mode) NVIDIA GeForce GTX 770 (10.18.13.5850) * SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Первичный звуковой драйвер' (Windows DirectSound) *** Device 1: 'Динамики (Realtek High Definition Audio)' (Windows DirectSound) *** Device 2: 'Динамики (Avnex Virtual Audio Device)' (Windows DirectSound) *** Device 3: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound) *** Device 4: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows DirectSound) *** Device 5: 'S27D590-4 (NVIDIA High Definition Audio)' (Windows DirectSound) *** Device 6: 'Динамики (Avnex Virtual Audio Device)' (Windows WASAPI) *** Device 7: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI) *** Device 8: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' (Windows WASAPI) *** Device 9: 'Динамики (Realtek High Definition Audio)' (Windows WASAPI) *** Device 10: 'S27D590-4 (NVIDIA High Definition Audio)' (Windows WASAPI) *** Device 11: 'Output (NVIDIA High Definition Audio)' (Windows WDM-KS) *** Device 12: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS) *** Device 13: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS) *** Device 14: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS) *** Device 15: 'Speakers (Avnex Virtual Audio Device)' (Windows WDM-KS) Opening CDVD isoFile open ok: E:\Games - Consoles\PlayStation 2\Tekken 5 (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2189232 sectors) Opening USB Opening FW Opening DEV9 Failed to GetNetAdapter() McdSlot 0 [File]: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\memcards\Tekken 5.ps2 McdSlot 1 [File]: E:\Programs\pcsx2-v1.3.1-1266-geb387e1-windows-x86\memcards\Metal Gear Solid 3 - Snake Eater.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: CXD9611 detected. open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 dev9: Speed chip: ES2 dev9: CXD9611(ssbus buffer) driver start loadmodule: id 32, ret 0 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id 33, ret 0 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 0 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERA flag 1 data 4a978 open fd = 2 open name rom1:DVDID flag 1 data 4a978 open fd = -6 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_210.59;1) Game CRC = 0x652050D2, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_210.59;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_210.59;1 1 00100000 00030dd8 .... 2 00130e00 000242ac ... 3 00d05700 00051100 ...... Loaded, cdrom0:¥SLUS_210.59;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. (GameDB) Changing EE/FPU clamp mode [mode=1] Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI Get Reboot Request From EE CMD_READP call CMD_READP call CMD_READP call CMD_READP call CMD_READP call CMD_READP call ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) SDR driver version 4.0.1 (C) SCEI Exit rsd_main Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Decommitting host memory for virtual systems... EE/iR5900-32 Recompiler Reset